![]() ![]() The game has four types of scientific research: "virus", "drug", "society" and "physics". ![]() Unlock and use scientific research in a reasonable order: Some unlocking conditions for social research require historical average strategy coefficients.ģ. There is a 60-day cooldown period after each adjustment of the strategy, and each adjustment of the strategy consumes an additional 50 cohesion. Therefore, players must adjust their strategies reasonably and in a timely manner according to the mutation of the virus and the state of the game. Both too much and too little control consume more cohesion. Low-intensity control consumes less money and produces more money when there are large healthy populations and low viral toxicity. However, high-intensity policy control will consume a lot of money, and at the same time you can get more mutation points. Reasonable and timely adjustment strategy:Ĭontrol can significantly reduce the overall transmissibility of the virus. Mutation points can be used to unlock viral research and drug research.Ģ. Tap the randomly appearing RNA icon on the planet to collect mutation points, negative (green) RNA will receive fewer icon points, positive (red) RNA icon will receive a large number of icon points. The main mission of this game is to unlock advanced drugs to reduce the various attributes of the virus, ensuring that more than 90% of the population remains healthy at the end of the 5-year period and thus win. ![]() ![]() This game simulates how an outbreak brought about by the virus can develop in response to humans ![]()
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